Catmen/Wulfmen

Captain Fenrir
$5.00

“Some beings shine with such a low light that they feel the urge to turn ours off. Our job is to slay these defilers, we are the last hope of the men and women of Mundus!” - Captain Fenrir.

Wrapped in a worn grey cloak, the mysterious and feral Captain of the Demon Hunter is among the men most feared by the demonic legions, a legend among the people of Rotvar. This taciturn and athletic man, apparently in his fifties, actually hides a turbulent past: few know the story that got him his name, Fenrir, of which the border between reality and myth is confused. More than two centuries ago, a nameless child is handed over to the Requiem Brotherhood by a peasant family to pay off a debt, a common practice in that age. No one could have imagined that this inexperienced boy would pass the most severe tests of the freezing fortress of Dosmagal, transforming himself into a cold and tenacious bounty hunter. Years later, when part of this ruthless warrior's hair was already grey and he was recognized as the Silver Hunter, he was given an important bounty: a dangerous wolf-like demon was ferociously devouring the miners near Svartwood. After countless night battling against the giant wolf, the bounty hunter lost his left arm on a bloody duel in the freezing pine forests, and after putting his rival to flight, he came back injured to the miners' village to rest. But the giant wolf attacked once again, breaking through the high walls of the village. Cornered, the miners revealed their true form: devious Shapeshifting Demons in disguise, engaged in the extraction of Arcane energy from the generous heart of Skutagaard mountains. "Kill Fenrir!", the demons cursed and scream in a night of fire and blood. The majestic lupine-shaped beast, the Requiem warrior understood, was nothing more than a Vengeful Spirit protector of the woods, a lesser god dedicated to the protection of Mundus. Immediately, the bounty hunter sided with the Wolf and fought against the extraplanar monstrosities, until a deafening roar interrupted the battle: a shot from the demonic weapons went through the heart of the giant Fenrir Wolf. "Too late, walker, too late you take sides against the flaming invaders of chaos! You will accept my gift: you will now be FENRIR, I will avenge myself through your arms and your steel!". In a savage rage, the hunter now known as the legendary Fenrir took the shape of a regenerating wolf, grow his arm once again and tore the remaining Shapeshifting Demons into bits.

“Licensed physical print of an Artisan Guild model. https://www.artisanguildminiatures.com/ Original design and sculpt by Artisan Guild.”

32mm Scale

Some Assembly Required

Requiem Wulfheart D
$5.00

Very few are the monstrosities of chaos and corruption that don't tremble with fear even just hearing the dull howls that echo in the night when the Wulfheart hunt for demons. Even the bravest of the members of the Requiem Brotherhood have realized that to cope with the merciless demonic hordes, sometimes the strength and steel of a mortal are not enough. For this reason, the most prodigious and ruthless Demon Hunters are offered the opportunity to undergo the Pact of the Wolf. During this grisly ritual, the Demon Hunter is chained and Captain Fenrir gives him the Blood of the Wolf, which violently transforms him into a werewolf. Most of those who undergo the ritual do not resist wolf blood and turn into dangerous senseless beasts: for this reason, a Requiem Templars armed with a broadsword is placed next to the unfortunate ready to behead him in case of emergency. The few who manage to master the transformation into Wulfheart keep it as a precious secret and use it only in case of extreme necessity.

“Licensed physical print of an Artisan Guild model. https://www.artisanguildminiatures.com/ Original design and sculpt by Artisan Guild.”

32mm Scale

Some Assembly Required

Requiem Wulfheart C
$5.00

Very few are the monstrosities of chaos and corruption that don't tremble with fear even just hearing the dull howls that echo in the night when the Wulfheart hunt for demons. Even the bravest of the members of the Requiem Brotherhood have realized that to cope with the merciless demonic hordes, sometimes the strength and steel of a mortal are not enough. For this reason, the most prodigious and ruthless Demon Hunters are offered the opportunity to undergo the Pact of the Wolf. During this grisly ritual, the Demon Hunter is chained and Captain Fenrir gives him the Blood of the Wolf, which violently transforms him into a werewolf. Most of those who undergo the ritual do not resist wolf blood and turn into dangerous senseless beasts: for this reason, a Requiem Templars armed with a broadsword is placed next to the unfortunate ready to behead him in case of emergency. The few who manage to master the transformation into Wulfheart keep it as a precious secret and use it only in case of extreme necessity.

“Licensed physical print of an Artisan Guild model. https://www.artisanguildminiatures.com/ Original design and sculpt by Artisan Guild.”

32mm Scale

Some Assembly Required

Requiem Wulfheart B
$5.00

Very few are the monstrosities of chaos and corruption that don't tremble with fear even just hearing the dull howls that echo in the night when the Wulfheart hunt for demons. Even the bravest of the members of the Requiem Brotherhood have realized that to cope with the merciless demonic hordes, sometimes the strength and steel of a mortal are not enough. For this reason, the most prodigious and ruthless Demon Hunters are offered the opportunity to undergo the Pact of the Wolf. During this grisly ritual, the Demon Hunter is chained and Captain Fenrir gives him the Blood of the Wolf, which violently transforms him into a werewolf. Most of those who undergo the ritual do not resist wolf blood and turn into dangerous senseless beasts: for this reason, a Requiem Templars armed with a broadsword is placed next to the unfortunate ready to behead him in case of emergency. The few who manage to master the transformation into Wulfheart keep it as a precious secret and use it only in case of extreme necessity.

“Licensed physical print of an Artisan Guild model. https://www.artisanguildminiatures.com/ Original design and sculpt by Artisan Guild.”

32mm Scale

Some Assembly Required

Requiem Wulfheart A
$5.00

Very few are the monstrosities of chaos and corruption that don't tremble with fear even just hearing the dull howls that echo in the night when the Wulfheart hunt for demons. Even the bravest of the members of the Requiem Brotherhood have realized that to cope with the merciless demonic hordes, sometimes the strength and steel of a mortal are not enough. For this reason, the most prodigious and ruthless Demon Hunters are offered the opportunity to undergo the Pact of the Wolf. During this grisly ritual, the Demon Hunter is chained and Captain Fenrir gives him the Blood of the Wolf, which violently transforms him into a werewolf. Most of those who undergo the ritual do not resist wolf blood and turn into dangerous senseless beasts: for this reason, a Requiem Templars armed with a broadsword is placed next to the unfortunate ready to behead him in case of emergency. The few who manage to master the transformation into Wulfheart keep it as a precious secret and use it only in case of extreme necessity.

“Licensed physical print of an Artisan Guild model. https://www.artisanguildminiatures.com/ Original design and sculpt by Artisan Guild.”

32mm Scale

Some Assembly Required

Namur
$5.00

On the hunt for a fearsome foe on the material plane, the powerful Djinn twins of wind and fire Alriyah and Alzakhm have hired the fearsome Rakshakin Headhunters, the best bounty hunters in the Scourgelands. Led by the fearsome master assassin Namur Makir, these nimble, feral and massive feline-looking creatures are ready to track down any target. This time, however, the target of the Djinn is the renegade Princess Thamin, who craves the First Lamp, an ancient artifact that could trap the twins forever and turn the fate of her lineage. Many Rakshakin stands with her and will do anything in their power to protect the heir to the throne. In order to accomplish the task, the Djinni have gifted Namur with the King of the Scorpid Zeek who infest the eastern side of the Scourgeland: a powerful and gigantic beast who, subjugated by the Djinni Animancy spells, will serve the master assassin and lead the the pack of Rakshatiger riders.

“Licensed physical print of an Artisan Guild model. https://www.artisanguildminiatures.com/ Original design and sculpt by Artisan Guild.”

32mm Scale

Some Assembly Required

Princess Thamin Rakshaskin Beauty
$10.00

On the hunt for a fearsome foe on the material plane, the powerful Djinn twins of wind and fire Alriyah and Alzakhm have hired the fearsome Rakshakin Headhunters, the best bounty hunters in the Scourgelands. Led by the fearsome master assassin Namur Makir, these nimble, feral and massive feline-looking creatures are ready to track down any target. This time, however, the target of the Djinni is the renegade Princess Thamin, who craves the First Lamp, an ancient artifact that could trap the twins forever and turn the fate of her lineage. Many Rakshakin stands with her and will do anything in their power to protect the heir to the throne. In order to accomplish the task, the Djinni have gifted Namur with the King of the Scorpid Zeek who infest the eastern side of the Scourgeland: a powerful and gigantic beast who, subjugated by the Djinni Animancy spells, will serve the master assassin and lead the the pack of Rakshatiger riders.

“Licensed physical print of an Artisan Guild model. https://www.artisanguildminiatures.com/ Original design and sculpt by Artisan Guild.”

32mm Scale

Some Assembly Required

Headhunter F
$5.00

On the hunt for a fearsome foe on the material plane, the powerful Djinn twins of wind and fire Alriyah and Alzakhm have hired the fearsome Rakshakin Headhunters, the best bounty hunters in the Scourgelands. Led by the fearsome master assassin Namur Makir, these nimble, feral and massive feline-looking creatures are ready to track down any target. This time, however, the target of the Djinni is the renegade Princess Thamin, who craves the First Lamp, an ancient artifact that could trap the twins forever and turn the fate of her lineage. Many Rakshakin stands with her and will do anything in their power to protect the heir to the throne. In order to accomplish the task, the Djinni have gifted Namur with the King of the Scorpid Zeek who infest the eastern side of the Scourgeland: a powerful and gigantic beast who, subjugated by the Djinni Animancy spells, will serve the master assassin and lead the the pack of Rakshatiger riders.

“Licensed physical print of an Artisan Guild model. https://www.artisanguildminiatures.com/ Original design and sculpt by Artisan Guild.”

32mm Scale

Some Assembly Required

Headhunter E
$5.00

On the hunt for a fearsome foe on the material plane, the powerful Djinn twins of wind and fire Alriyah and Alzakhm have hired the fearsome Rakshakin Headhunters, the best bounty hunters in the Scourgelands. Led by the fearsome master assassin Namur Makir, these nimble, feral and massive feline-looking creatures are ready to track down any target. This time, however, the target of the Djinni is the renegade Princess Thamin, who craves the First Lamp, an ancient artifact that could trap the twins forever and turn the fate of her lineage. Many Rakshakin stands with her and will do anything in their power to protect the heir to the throne. In order to accomplish the task, the Djinni have gifted Namur with the King of the Scorpid Zeek who infest the eastern side of the Scourgeland: a powerful and gigantic beast who, subjugated by the Djinni Animancy spells, will serve the master assassin and lead the the pack of Rakshatiger riders.

“Licensed physical print of an Artisan Guild model. https://www.artisanguildminiatures.com/ Original design and sculpt by Artisan Guild.”

32mm Scale

Some Assembly Required

Headhunter D
$5.00

On the hunt for a fearsome foe on the material plane, the powerful Djinn twins of wind and fire Alriyah and Alzakhm have hired the fearsome Rakshakin Headhunters, the best bounty hunters in the Scourgelands. Led by the fearsome master assassin Namur Makir, these nimble, feral and massive feline-looking creatures are ready to track down any target. This time, however, the target of the Djinni is the renegade Princess Thamin, who craves the First Lamp, an ancient artifact that could trap the twins forever and turn the fate of her lineage. Many Rakshakin stands with her and will do anything in their power to protect the heir to the throne. In order to accomplish the task, the Djinni have gifted Namur with the King of the Scorpid Zeek who infest the eastern side of the Scourgeland: a powerful and gigantic beast who, subjugated by the Djinni Animancy spells, will serve the master assassin and lead the the pack of Rakshatiger riders.

“Licensed physical print of an Artisan Guild model. https://www.artisanguildminiatures.com/ Original design and sculpt by Artisan Guild.”

32mm Scale

Some Assembly Required

Headhunter C
$5.00

On the hunt for a fearsome foe on the material plane, the powerful Djinn twins of wind and fire Alriyah and Alzakhm have hired the fearsome Rakshakin Headhunters, the best bounty hunters in the Scourgelands. Led by the fearsome master assassin Namur Makir, these nimble, feral and massive feline-looking creatures are ready to track down any target. This time, however, the target of the Djinni is the renegade Princess Thamin, who craves the First Lamp, an ancient artifact that could trap the twins forever and turn the fate of her lineage. Many Rakshakin stands with her and will do anything in their power to protect the heir to the throne. In order to accomplish the task, the Djinni have gifted Namur with the King of the Scorpid Zeek who infest the eastern side of the Scourgeland: a powerful and gigantic beast who, subjugated by the Djinni Animancy spells, will serve the master assassin and lead the the pack of Rakshatiger riders.

“Licensed physical print of an Artisan Guild model. https://www.artisanguildminiatures.com/ Original design and sculpt by Artisan Guild.”

32mm Scale

Some Assembly Required

Headhunter B
$5.00

On the hunt for a fearsome foe on the material plane, the powerful Djinn twins of wind and fire Alriyah and Alzakhm have hired the fearsome Rakshakin Headhunters, the best bounty hunters in the Scourgelands. Led by the fearsome master assassin Namur Makir, these nimble, feral and massive feline-looking creatures are ready to track down any target. This time, however, the target of the Djinni is the renegade Princess Thamin, who craves the First Lamp, an ancient artifact that could trap the twins forever and turn the fate of her lineage. Many Rakshakin stands with her and will do anything in their power to protect the heir to the throne. In order to accomplish the task, the Djinni have gifted Namur with the King of the Scorpid Zeek who infest the eastern side of the Scourgeland: a powerful and gigantic beast who, subjugated by the Djinni Animancy spells, will serve the master assassin and lead the the pack of Rakshatiger riders.

“Licensed physical print of an Artisan Guild model. https://www.artisanguildminiatures.com/ Original design and sculpt by Artisan Guild.”

32mm Scale

Some Assembly Required

Headhunter A
$5.00

On the hunt for a fearsome foe on the material plane, the powerful Djinn twins of wind and fire Alriyah and Alzakhm have hired the fearsome Rakshakin Headhunters, the best bounty hunters in the Scourgelands. Led by the fearsome master assassin Namur Makir, these nimble, feral and massive feline-looking creatures are ready to track down any target. This time, however, the target of the Djinni is the renegade Princess Thamin, who craves the First Lamp, an ancient artifact that could trap the twins forever and turn the fate of her lineage. Many Rakshakin stands with her and will do anything in their power to protect the heir to the throne. In order to accomplish the task, the Djinni have gifted Namur with the King of the Scorpid Zeek who infest the eastern side of the Scourgeland: a powerful and gigantic beast who, subjugated by the Djinni Animancy spells, will serve the master assassin and lead the the pack of Rakshatiger riders.

“Licensed physical print of an Artisan Guild model. https://www.artisanguildminiatures.com/ Original design and sculpt by Artisan Guild.”

32mm Scale

Some Assembly Required